Love It or List It: The Game – Yellow Bear Studios
Role: 2D/3D Artist, Technical Artist
Platform: iOS, Android, Facebook
Time: September 2015 – June 2016



The Moblees – Yellow Bear Studios
Role: Lead 3D Artist
Platform: iOS
Time: February 2016 – May 2016



Hydra Demo – Sulon Technologies
Role: Technical Artist, 2D/3D Artist
Platform: The Sulon Cortex
Time: November 2014 – March 2015
Note: Software demo review shown at CES and GDC 2015.



Engine Demo – Sulon Technologies
Role: Technical Artist, 2D/3D Artist
Platform: The Sulon Cortex
Time: October 2014 – January 2015
Note: Software demo review shown at CES 2015.



Quasar – Oscine Games
Role: Game Designer, 2D Artist, Programmer
Platform: Android
Time: 60 Hours
Note: Game jam game made in 60 hours.



Stringer: Afghanistan – George Brown College
Role: 3D Character Modeler
Platform: Windows, OSX
Time: June 2013 – December 2013
Note: Research and development project using the Oculus Rift.



The Hammer and the Locksmith
Role: 3D Character and Environment Modeler
Platform: Windows, OSX
May 2012 – April 2013
Note: Student project worked on during my time at George Brown College.